Gaming 102 - Week 13 | Modeling a temple for the environment

I want to add a building to my scene, and since Idris is a prophet, I wanted to do some kind of temple. I started with a cylinder. I learned a new cool trick, if you want to extrude individual faces in Maya, go to Windows > Settings/Preferences > Preferences > Modeling and disable the option Keep faces together. That's how I extruded the windows.




I am going to leave the materials like this for the moment, if I find the time I'll improve the roof texture.




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